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Early Map Art (NOT FINAL!!!)

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Updated The First post with the layout that doc has provided, again These are drafts the propose of these designs are to give us an example of roughly what we have to work with. We are still unclear how lax sota will be about sizes as to if they count town size as being the houses or also streets so doc has made a nice layout that counts it as structures only.
Posted Sep 6, 14 · OP · Last edited Sep 6, 14
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looks awesome!

Did you use RPG Maker to create your visuals?
Posted Sep 7, 14
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looks awesome!

Did you use RPG Maker to create your visuals?

Yes, the square is actually how much space would be alloted for a holdfast level and then I placed houses in that area to see how much could fit, there was some talks about having the town enbeded into the rock face which would allow for every house to be layered so that they all had a view of the sea but we are not sure if the templates would allow for that.

something like this: Picture51.jpg

But I havent been asked to update the layout to see what a crossroads or village would look like so I am assuming that we are going to go with something closer to what doc had laid out.
Posted Sep 7, 14 · OP
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I love the map!
I will request that I get the Lighthouse next to the Aqueduct, and the closest waterfront lot.
Posted Sep 7, 14
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wrote:
I love the map!
I will request that I get the Lighthouse next to the Aqueduct, and the closest waterfront lot.
Then I'd go for the other lighthouse and the closest land village-lot... ;)
(And is that a town-waterlot in the center???)
BD_sig_650.png
Posted Sep 9, 14
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The Town water-lot will be for Wrath's lordly houseboat, which will be used as a public space for events.
Posted Sep 9, 14
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in the latest maap there are 4 waterlots and 2 lighthouses, besides the one for the Boat.
Posted Sep 9, 14 · Last edited Sep 9, 14
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